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SKYLAR HALE

COMPOSER & TECHNICAL AUDIO DESIGNER

TECHNICAL AUDIO DESIGN

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Using FMOD + Unity to
Create Procedural Music

ABOUT ME

Hi! I'm Skylar, and I'm a Portland-based composer and technical audio designer. I've always loved games ever since I was a kid, and I was part of a very musical environment for most of my upbringing. Combining these two childhood passions into one, working in game audio became a very natural next step for me, and I strive to provide the best audio that supports and enhances whatever game it's a part of.

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© 2025 by Skylar Hale

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